Autoclave

Click for prototype trailer

Click for full level flythrough

City Prototype

The completed prototype included gravity gates/tubes, a highline walkway, a spaceport, a stadium, a skatepark, a communal living area, a market, and a central plaza.

Level Development

This game’s original plan was to be an exploration of disgust. After some brainstorming and team ideation, I developed concepts for themes and architecture within the city to try to provoke different feelings within the player.

Extras

I dabbled in some graffiti art:

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Celeste Mod

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ReCurse